![]() ![]() To customize it, copy the default hook from your studio install directory to your project core hooks directory which will look something like this: The engine_init core hook is run every time any engine is done initializing. But if you know a hotkey already exists for something and you want to re-assign it, you can do that fairly easily. You should ensure the hotkey isn't currently being used for another menu item (which can cause weirdness and instability). And yes, you can use the engine_init core hook to add shortcuts to the Shotgun Toolkit menu items in Nuke. It's great to make your artists' lives easier. ![]()
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